Showing posts with label Squidly. Show all posts
Showing posts with label Squidly. Show all posts

Sunday, May 12, 2013

2/3's of our Colour Script

ColourScript66%2

For those of you who don't know what this is, it is a colour script. It is basically rough (very rough) painting of colour and lighting over the top of our storyboards. We do this primarily for two reasons.

  • To give us an idea of where the lights should be coming from and the general colours and saturation of the image.
  • Because it looks damn pretty.
  • And a few other reasons.
You may notice that I'm not a particularly good painter, but I think I vastly improved over the course of doing these. I trialed several different techniques  which I wont go into due to that fact that I still didn't know what I was doing, really and managed to cut down the time it took to do each one. The first one took me 40 minutes. The last one about 10. I also didn't do them in sequentially or in any particular order though.

Anyway this represents about the first 2/3rds of the film. The last 1/3rd shall remain a mystery until the movie is finished.

Monday, April 29, 2013

What's this? News? Well I never...

Hey Alcoholics,

Long time no post. I would like to apologise (sincerely, I am sorry) for the complete lack of updates on our behalf. The person responsible has been fired (joking, else I'd have to fire myself). Anyway, there is a rather good reason for the lack of posts and it is as follows:

Story didn't work.

Ok, so I'll break that down a little more. We had an idea. We got people exited with our idea. We produced a crapload of art and assets and moved as quickly as we could to get some renders to show people how cool our idea was. We came across a couple of little niggly plot holes and patched them up real quick and kept the train rolling. More holes, more dirty patch jobs etc. Anyway, we had an epic on our hands with some rather big story problems. So we went back to the script. We rewrote.

SCENE10_SCREENPLAY

And then we went back to our (actually non existant) storyboards and we drew.

SCENE14_STORYBOARDS

and then we animated.



And then we lit, rendered and composited.

SCENE14_breakdown

And now I am happy to present to you SC14_SH01_giantSquidly.


That about exhausts the updates for the moment though.

Cheers

Friday, September 14, 2012

Al's room and Squidly

Here are a couple of new renders. Well actually the work is not new, but the renders havn't been posted before. The first image is of Al's room / laboratory. Is still a work in progress, with not fantastic lighting, and some textures/shaders still to be done. Rendered in Renderman.
alsRoomWIP_001
The next is a render of Squidly. He is basically Al's lab rat. He may be a baby Krakken, no-one is quite sure. If he is, what do you call a baby Krakken, a Krackling? Shaders and textures not finished yet.
squidlyRender

Thursday, May 10, 2012

Some more Animation Tests

Here is another animation test. This one will eventually turn into a finished shot.

 

Monday, March 19, 2012

Squidly Animation Tests

Some test animation of Squidly doing both a swim cycle and a bouncing cylce.