Showing posts with label Dirty Carpets Inn. Show all posts
Showing posts with label Dirty Carpets Inn. Show all posts

Tuesday, December 4, 2012

Gruffleglenn and its History

I may have mentioned at some time that this film started off inside a single room. There was no exterior. At some point along the line we decided to include a window and a few shots outside the window in order to make the film seem bigger. Outside the window was to look something like this.

gruffleglen_v2
Outside Als Window

Then, later on we decided to have a shot of the city, that's purpose was to show the passage of time and act as a bit of an establishing shot. Which was going to look a bit like this.

City
Original concept for the City of Gruffleglenn

And after a bit of revision, like this.

Some more concept art for the city of Gruffleglenn
Updated concept for the City of Overhang

Next, we wanted to show some of the town and surrounding land. Just to make this feel a bit like a living breathing town so we decided on having a map of the kingdom in there at some point. This is not the original map, it went through a couple of revisions by its self, but this is pretty well a final one.

Map of the Kingdom of Overhang
Map of the Kingdom of Overhang

Then it was someones smart idea to actually start on the map, zoom into the city and then into Als window.
This was a bit of an effort, but we ended up doing it nonetheless (although it's not quite finished yet). So we basically start on the map, push into Gruffleglenn, at some point going through a layer of clouds and emerging onto the farmland in the outskirts of town, then into the city itself to witness the sunrise over the ocean. Very epic and dramatic.

farmland
Journey through the clouds
imagePlane
The Farmland sans lighting or clouds


Then we wanted to show a bit more of the city (and also reuse the original outside the window bit because we kind of liked it), so we have a couple of shots that show different areas of the city also. Like the Dirty Carpets Inn, the markets and hightown, where Al lives. (this is the heavily WIP section)

Outside
The Dirty Carpets Inn
marketsky1
The Market
Some more concept art for the city of Gruffleglenn
Gruffleglenn Hightown
And that is how the city of Gruffleglenn came to be. The official story taken from local lore actually goes something like:

McGruffle, the caber toss champion from Othercity gets lost on the way to a tournament and stumbles upon the most beautiful bay he has ever seen. Hypnotized from its beauty and approaching death from starvation, he curses the gods, who cause an avalanche, destroying the bay, leaving only nasty cliff faces. Many years later, Duke Yung I is passing though and decides to set up camp for the night. He never left and Gruffleglenn just sort of grew from there. As for McGruffle, many say that the deathly skinny hermit that can be seen on occasion bears a striking resemblance, and is rather good at caber tossing.

Wednesday, June 20, 2012

Pub and Stables Modelling 85% done

Been a little while since the last post, but here are some fresh modelling WIP videos of the 'Dirty Carpets Inn' and the 'Franciscan Stables Mushroom Top Chapter'.



Friday, March 9, 2012

Pub Lighting WIP 01

A little bit more work on the pub lighting with some minor compositing. Also, the character Gruff thrown in for scale. There are no textures as of yet, just a brownish uv grid.

Wednesday, March 7, 2012

Lighting Tests

Here are some WIP lighting tests that we are doing. For the most part, the sets are untextured with a placeholder uv grid in place.